Painterly Experiments

I’ve been playing with a way to generate a painterly look in p5.js. To start I created several meandering paths, each of which would get a color to paint with.

From here it was a matter of applying stroke weights, opacity, and a little rotation to turn them into something that resembles paintings.

I feel like these would then make good backgrounds for other generative works. Things I going forward would add would be a brushstroke texture to these and maybe some sort of drips/splatter to make them appear even more organic.

Here’s the code for these if you want to take a peek at how these were made.