Qbert

Stepping back from the Botanical system I have been working on I wanted to build a grid of cubes and see what it would look like if the faces were randomly turned on or off. With all the faces turned on the grid reminded me of the levels from the game Qbert.

I built the system so that not only will it show on and off solid faces but also two other fills: a texture fill and banding. I can set the number of columns and rows, size of the cubes whether to generate full color or monochromatic.

Full color 15×4 grids

Here’s the code for this sketch if you want to check if out.