I set out again trying to build a system for Truchet Patterns in p5.js. For this sketch I wanted to create a system where all the patterns lined up, flowing into one another.
I got inspired by the post by Christopher Carlson on Multi-Scale Truchet Patterns, where he creates Truchet tiles by taking several small tilesets and repeating them to create some interesting patterns. I began by splitting a canvas into quarters and then split each of those containers with a 50/50 chance all the way down to… Continue reading Multi-Scale Truchet Patterns
I was inspired by the Threads series by Code Rambler, who is making these interesting path avoidance images. They resemble circuitry to me and I thought I’d try and give it a try. What I ended up with started taking on the look of a maze. There’s a base canvas width and height that is… Continue reading Mazes
Another sketch with lines on a grid. I was inspired by some of the designs from the new Foundation TV series.
Layered doodles on a grid, each layer in a square sharing the same hue. I worked off of two different sets, one rectangular and one elliptical. Here’s the code if you want to check it out.
Today I worked on another grid-based generative sketch, taking a set of patterns and assigning them to each cell on the grid. I also wanted to work with variations in the size of the cells. The patterns that get generated are all size-based so no matter how big or small they are the design will… Continue reading Another grid thingy
There’s this app I bought years ago called Repper. It’s an app where you can take an image and create seamless patterns from sections of it. I used it a few years ago for creating a series of seamless backgrounds based on a scan of a 1924 Sears and Roebuck catalog. I really liked this… Continue reading I finally found Repper again!