Layered doodles on a grid, each layer in a square sharing the same hue. I worked off of two different sets, one rectangular and one elliptical. Here’s the code if you want to check it out.
Tag: Processing
Jumping into p5.js
After muddling my way through learning Processing River the past few weeks I have started working with p5.js. Most of the same concepts transfer over to p5.js and I feel a bit more comfortable writing Javascript than Java. Here are a few things I messed around with last night. I started working out a vertical wave… Continue reading Jumping into p5.js
More messing around with gradients in Processing
I started playing around again with different ways to make a gradient in Processing other than a linear gradient. I started with this shape and by duplicating the shape. By adjusting the position with translate I can get gradients like below. These are pretty fun to run and see what slight tweaks in the number… Continue reading More messing around with gradients in Processing
Playing with lines drawn on a grid
For the last day, I was trying to figure out a way to make a packing algorithm in Processing (seriously, if anyone has any ideas I’d like to hear them). As that was an abject failure at this point I worked on a sketch using a grid with lines that draw in random cardinal directions… Continue reading Playing with lines drawn on a grid
Cyber Petri Dish
The gradient experiment led me down an interesting path. I posted these to Discord and they got the label “Cyber Petri Dish”. I can go with that. The way the lines of the gradient start making Moiré Patterns when they are rotated slightly is very interesting.
Gradients are hard in Processing
This took a while. Yesterday while watching the E3 2021 live stream I tried to work through how to create a gradient in Processing, specifically how I could apply it to an ellipse. I found a few ways to create them while searching but I wanted to try and see if I could work it… Continue reading Gradients are hard in Processing